Deltas invade ISIS-held town

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Deltas invade ISIS-held town

Postby josta59 » Tue Jun 30, 2015 9:09 pm

Started a new game with my new version of Showers of Blood for miniatures. The rules are still very simple; I just had to add a 50/50 chance of opportunity fire to get the flavor I wanted.

Here I have a squad of Deltas entering an ISIS-held town to achieve three objectives (red boxes below). They're supported by Rangers in Bradleys. These are the best of the best, so they won't take damage very easily. Reinforcements are possible on both sides.

I'm playing solitaire style with mystery enemy units spread around at whim. Americans initiate automatically in turn 1.

Here are the Americans entering the southern edge of the table (Bradleys are at bottom right):

ISIS city_01_setup.jpg


The Deltas came in LOS of a BMP as soon as they started moving. They reacted first and shot the gunner. Then a Delta with a recoilless rifle ran behind a car and reduced the vehicle before the crew could do anything. The Bradleys rolled in right then, and the lead one finished off the BMP.

No sooner did this occur than a half squad of ISIS troops ran up behind the second Bradley and tried to neutralize it with explosives. They failed, and the Bradley gunner took out their leader. Then one of their riflemen wounded my gunner, and he failed to shoot either of them. That ended turn 1.

ISIS city_02_end turn 1.jpg
Bradleys in the center, destroyed BMP at the top, Deltas at bottom left, ISIS half squad center right


Uh, yeah. This game effin' rocks, if I do say so myself. Gotta give credit once again to Bob Cordery, whose Portable Wargames inspired and helped me create the SoB system. Credit goes to a whole lot of people, but he's first.

Stay tuned for turn 2.
"...military glory, that attractive rainbow that rises in showers of blood—that serpent's eye that charms to destroy..." --Abraham Lincoln, 1848

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Re: Deltas invade ISIS-held town

Postby josta59 » Wed Jul 01, 2015 1:03 pm

Things got wild in turn 2. The baddies initiated the turn, carrying on their momentum from turn 1. One came around the corner of the building and targeted the lead Delta, who had just shot the BMP gunner. He caught some bullets in the back--Delta down!

Another bad guy picked up the explosives and employed them successfully, reducing the Bradley by 1/4 and rocking the half squad of Rangers inside. He was taken out by the gunner.

The Rangers looked to be in trouble as another half squad of ISIS soldiers with an RPG approached their rear to assist in the destruction of the Bradley. Their leader was also carrying explosives and reduced the Bradley to half strength without harming those inside. He was wounded slightly by the gunner as a reward.

The Rangers managed to open the rear door of their vehicle, and two of them opened fire, including a SAW gunner. They killed the enemy leader and a rifleman. Meanwhile, the lead Bradley reversed to cover the crossroad while Delta moved in to assist. The one with the recoilless rifle ran through a walled yard to take a grenade-throwing position, targeting the RPG. I made up a quick, simple rule for grenades on the spot, and the effect was devastating for the ISIS team. Only two of them remained, and one was seriously wounded. Neither was in cover.

ISIS city_03_end turn 2.png
Action city


Things looked bad until that grenade toss. I think the Yanks can breathe easy for a moment. But there's a long way to go.

When this is all over, I'll try to write up some formal rules. I'm loving this. It's so much faster and easier than Two Hour Wargames, and so far the results are just as satisfying.
"...military glory, that attractive rainbow that rises in showers of blood—that serpent's eye that charms to destroy..." --Abraham Lincoln, 1848

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Re: Deltas invade ISIS-held town

Postby josta59 » Wed Jul 01, 2015 6:50 pm

But there is no rest for the wicked. ISIS initiated turn 3 and turned up the heat even higher. The one healthy ISIS guy fired his assault rifle at the Delta who threw the grenade, injuring him. He returned fire with his pistol and missed.

Two more ISIS units came into LOS of the lead Bradley, an AT squad and another BMP. This was bad news indeed. The Bradley gunner didn't react in time, and the BMP reduced the American vehicle and the Rangers inside. The AT squad reduced it down to nearly nothing and hurt the team even more. The gunner returned fire, missing the BMP.

The Americans activated 4 units and unloaded both Bradleys to prevent further injury. They'd go on foot the rest of the way, but those vehicles protected them well through two turns. So now I've replaced two AFVs with a whole squad of Rangers--not so bad, except they're all a bit roughed up from all the shots the Bradleys took.

One of the Delta AT guys took a shot at the BMP while their SL fired back at the ISIS AT guy. Both were very successful. Meanwhile, the Rangers coming out of the rear Bradley finished off the last of the RPG squad they'd come in contact with.

ISIS city_04_end turn 3.png
Rangers unload to face more trouble to their north
"...military glory, that attractive rainbow that rises in showers of blood—that serpent's eye that charms to destroy..." --Abraham Lincoln, 1848

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Re: Deltas invade ISIS-held town

Postby josta59 » Thu Jul 02, 2015 5:43 pm

This is the craziest, most action-packed solo game I've ever played. In turn 4, the Americans finally initiated, which meant they got back-to-back activations. I decided to split them up to approach the objectives via different roads. I hoped to use the wounded Rangers to draw fire while the healthy Deltas snuck past. I left a few unactivated troops behind to load the wounded Delta into the safety of the rear Bradley.

The anti-tank Delta who shot the second BMP reloaded and finished it off, and then he joined three other Deltas and headed west through a courtyard. Five Rangers headed north toward the BMPs and were stopped by an ISIS squad leader who peeked around the corner. He was promptly laid to rest by a Ranger SAW gunner before he could even get a shot off.

Things didn't go so well for a group of three Rangers heading north in an alleyway. They encountered yet another RPG squad further north, and these guys had plenty of cover to work with including a car and two building corners. A Ranger SAW got off the first shot and took out the man with the RPG. But the ISIS squad gained the upper hand in the ensuing gunfight, overwhelming the three men. Severely wounded, they were now in need of evac. Fortunately, another group of three Rangers was approaching to their east, but they would be under heavy fire.

ISIS city_05_end turn 4.png
The battle rages on


The good news is that all the remaining mystery units on the table are stuck on rooftops. I've given them no way to get down to the streets. That's not going to make it easy to reach the objectives by any means, but at least there will be no more running into squads at the wrong moments, unless I roll reinforcements.
"...military glory, that attractive rainbow that rises in showers of blood—that serpent's eye that charms to destroy..." --Abraham Lincoln, 1848

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Re: Deltas invade ISIS-held town

Postby josta59 » Sun Jul 05, 2015 8:51 pm

Every turn is crazier than the last. ISIS received a half-squad reinforcement on the southern edge of the table, where the Deltas entered (not pictured). They'll have to get past the injured Rangers to get to the healthier men going after the objectives.

The Americans initiated the turn. Three Rangers in the east advanced to set up an ambush point at high ground in a corner of the road. They could see ISIS guys in the street, with no cover, over the two neutralized BMPs. Two baddies were ready to fire and blasted them. One very hurt Ranger fired back, taking one of them out. A healthier Ranger fired at another one, taking him down. This brought another into view, who wounded the Ranger as his brother-in-arms hit the ground. The Ranger returned fire, finishing the last of that squad.

The Ranger SL pinned in the alley fired at the ISIS SL in cover behind the car in the street heading north, wounding him slightly. The ISIS leader returned fire, taking the Ranger leader out. A Ranger to his north fired at a rifleman behind the car, wounding him a little. He returned fire, missing.

The Deltas advanced north toward the objectives and took cover when they came into sight of the first roof unit, which turned out to be an anti-aircraft squad (American helicopters are possible in this scenario). The lead Delta took out the squad leader waiting on the corner of the roof.

The three Rangers in the center activated and advanced north, where they saw another roof unit, which was an anti-tank squad. The Ranger SAW gunner in the lead took out another SL, but the AT guy was still in view. I should've used one of the BMPs as cover for another Ranger; instead, I left my SAW hanging in the breeze.

ISIS only activated half their units, since the Yanks had just done a good job taking out two of their leaders in quick succession. A healthy ISIS rifleman in the northeast got brave and ran up to the last Ranger in his area, staying in cover. The Ranger failed to opp fire. The ISIS soldier only needed one damage point to finish off this group of Rangers, and he got it. The Rangers were taking it hard.

That guy's SL ran up between the two BMPs to get a bead on the western group of Rangers but got taken out by opp fire.

The AT guy on the roof took out the Ranger SAW with a lucky pistol shot.

Four riflemen on two rooftops moved into position to fire at the Deltas. The Deltas only had cover against one of them, so they were sitting ducks now. Fortunately, they would be firing up, so I didn't have to worry about LOS through friendly units. The Delta anti-tank dude took out a baddie on the roof with his pistol, and the Delta SAW gunner took out another but didn't get to the last one before he fired at the Delta leader, wounding him considerably. Another rifleman fired at the Delta leader but missed. The Delta SL fired back at each of them but only hit one.

ISIS city_06_end turn 5.png


Been a hell of a fight, but without reinforcements I don't see my guys reaching even one of the objectives. Looking pretty bleak.
"...military glory, that attractive rainbow that rises in showers of blood—that serpent's eye that charms to destroy..." --Abraham Lincoln, 1848

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Re: Deltas invade ISIS-held town

Postby josta59 » Tue Jul 07, 2015 3:26 pm

Turn 6, man oh man. ISIS initiated, giving them two activations in a row. I thought that meant game over. Turns out it was helpful, since my guys hadn't moved or fired and were more ready than they'd been during the previous ISIS activation.

My invisible opponent pushed hard, placing 5 riflemen in LOS in addition to the 2 already in LOS (you can move or fire simultaneously without limit in this game). Unfortunately for him, multiple Americans were in LOS and nearly all opportunity fired, killing their targets. ISIS were suddenly dropping like flies.

The one American who failed to react, sadly, was the Delta leader, which I was pretending to play as myself. I had two baddies on the west roof staring me down, and no other Americans could see them. So I was taken out of the fight, but my men fought on.

I was down to 1 leader, a Ranger, and 11 other men still on their feet. I activated 7 of them. The two healthiest Deltas, including a SAW gunner, moved to the only two points of cover available against the two riflemen who had taken down their leader. Another rifleman to the west could just see the Delta AR but failed to opp fire. So the two Deltas avenged their leader, leaving only two bad guys left on the roof and none on the ground. Things were suddenly looking up...a little.

I decided to send one of the Bradley drivers south to head off the new half squad that had arrived on the table, but that was a mistake. They had paused their movement and saw him right away; they took him out (not pictured).

Finally I sent four Rangers north, out of sight, toward objective B, revealing another half squad on yet another roof. One of their riflemen opp fired, taking out one of my Ranger riflemen. One of my other riflemen picked off one of theirs, and that ended the turn.

ISIS city_06_end turn 5.png
Showers of Blood, indeed
"...military glory, that attractive rainbow that rises in showers of blood—that serpent's eye that charms to destroy..." --Abraham Lincoln, 1848

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Re: Deltas invade ISIS-held town

Postby josta59 » Wed Jul 08, 2015 12:21 pm

I definitely made this too hard. My men aren't as bulletproof as I thought. It's starting to be depressing.

In turn 7, I rolled up yet another reinforcement half-squad for ISIS, on the west edge of the table (not pictured). The Americans initiated the turn and activated 6 of the 10 guys they had left. There were only 3 points of cover against the squad on the north roof, so I took the opportunity to move up the men who'd been left behind so they could help. The only enemy rifleman in sight on the north roof took down the Delta SAW gunner with opp fire. A Ranger rifleman took him out in turn. A Delta rifleman took down another baddie on the west roof.

ISIS activated 3 of their 5 units and moved a mystery unit into LOS on a roof to the northeast. This one had an RPG. They moved other men into position on the north and west roofs. My Ranger in the northeast took out the guy with the RPG with opp fire.

ISIS activated 7 men on the 3 roofs. A rifleman on the northeast roof took out the Ranger that had gotten the RPG. A rifleman on the north roof missed the Ranger to his south, who returned fire and took him out. But then another bad guy on the same roof got him. Meanwhile, a baddie on the west roof missed a Delta rifleman nearby, who returned fire and took him out.

ISIS city_08_end turn 7.png
There are too many of them!!!


I didn't get any closer to objective B in this turn. I'm down to 7 guys of my original 20 (one is not in the picture above), and there are ISIS squads to my south and northwest in addition to the two near the objective. There's still another mystery unit on a roof further north, guarding objective A. There's no way I can win, but I still want to see if I can get just one objective with these 7 guys.
"...military glory, that attractive rainbow that rises in showers of blood—that serpent's eye that charms to destroy..." --Abraham Lincoln, 1848

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Re: Deltas invade ISIS-held town

Postby josta59 » Fri Jul 10, 2015 4:27 pm

I had 6 men left for turn 8. ISIS initiated, giving them two activations in a row. And they activated all 16 of their men on the board. Their half squad in the west started moving east. A rifleman came into sight of my Delta rifleman, who failed to opp fire. He was reduced from 5/5 strength points to 1/5, but he fired back, seriously wounding his attacker.

An ISIS SL and a rifleman on the north roof moved into position to fire at that same Delta troop. This time he opp fired at the SL, wounding him. The SL returned fire, missing. Then the rifleman fired on his activation and finished off the Delta troop.

The half squad on the northeast roof couldn't see any targets. The one on the south edge finally moved (not pictured), but I had gotten my weaker men out of sight.

And those weaker men got to work. I activated 4 of my 6 men and moved my Ranger SL to objective B, just to see how long he could keep it. I moved the Delta who had taken out the first BMP to a cover position against the north roof, but he couldn't see the west half squad. I moved the two Bradley drivers with pistols to positions against the northeast roof. No one on the roofs opp fired, but two in the street to the west did against the Ranger SL. A rifleman took him out. My desperate move didn't turn out so well.

The Bradley drivers did some good western-style shooting, taking out one rifleman and seriously wounding the other, who missed when he fired back. Meanwhile, the Delta anti-tank specialist to the west, also using a pistol, took out another rifleman on the north roof. His wounded SL fired back at the Delta but missed.

ISIS city_09_end turn 8.png
Ok, enough already!


So things were still going ok, but now I was down to five guys with pistols, and none of them leaders. While debating whether I should continue, I rolled for initiative and got another half squad of ISIS reinforcements. And weirdly a song called "Admit Defeat" came up on my internet radio station right then. The Americans finally surrendered.

GAME OVER

But it was fun!
"...military glory, that attractive rainbow that rises in showers of blood—that serpent's eye that charms to destroy..." --Abraham Lincoln, 1848

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Re: Deltas invade ISIS-held town

Postby Whiterook » Sun Sep 06, 2015 10:13 pm

It truly amazes me what comes out of your mind and onto a gameboard! This was very cool, and neat to see a current conflict. Thanks for sharing this!
If you can't be a good example, be a horrible warning

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Re: Deltas invade ISIS-held town

Postby josta59 » Sun Sep 06, 2015 10:41 pm

Wow, thanks buddy!
"...military glory, that attractive rainbow that rises in showers of blood—that serpent's eye that charms to destroy..." --Abraham Lincoln, 1848


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