Tank on Tank Game 7: espadaescudo vs Rlowe1775

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Whiterook
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Re: Tank on Tank Game 7: espadaescudo vs Rlowe1775

Postby Whiterook » Wed May 06, 2015 8:30 pm

Turn 1 - Phase 2, Americans

The American commander moves onto the board in a Monty-like fashion, spreading the love! ....he received 4 APs:

1st AP....
Move 1x Sherman HQ platoon hex B1 > A2/A3 (the latter is Facing)
Free move 1x Priest platoon hex A1/A2
Free move 1x Wolverine platoon hex B1 > B2/B3
Free move 1x Sherman platoon hex B1 > C2/C3

* NOTE THE YELLOW DOTS FOR FACING

2nd AP
Move 1x Sherman HQ platoon hex I1 > I2/I3
Free move 1x Wolverine platoon hex I1 > I3/I4
Free move 1x Sherman platoon hex H1 > H2/H3
Free move 1x Sherman platoon hex H1 > G2/G3

3rd AP....
Move 1x Sherman platoon hex D1 > D2/D3

All units are aboard!

This is what our battlefield looks like at the end of this phase.....

Turn 1ab.jpg



We now move to the German Commander for Turn 2, Phase 1, and he must now send me his orders for his phase.


:mrgreen:
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Re: Tank on Tank Game 7: espadaescudo vs Rlowe1775

Postby Whiterook » Fri May 08, 2015 6:41 pm

Turn 2 - Phase 1, Germans

The German commander moves in a mass-wave of screaming armor ....he received 3 APs:

1st AP....
Move 1x Panzer IV HQ platoon hex D8 > D6/D5
Free move 1x Panzer IV platoon hex C8 > Road March E6 Town/E5
Free move 1x Panzer IV platoon hex E9 > E7/F6
Free move 1x Panzer IV platoon hex D9 > D7/D6

* NOTE THE YELLOW DOTS FOR FACING

2nd AP
Move 1x Panzer IV HQ platoon hex B9 > B7/C7
Free move 1x Panzer IV platoon hex A9 > A7 Hill/B6
Free move 1x Tiger platoon hex C9 > C7/C6
Free move 1x Tiger platoon hex C10 > C8/C7

This is what our battlefield looks like at the end of this phase.....

2GE.jpg



We now move to the American Commander for Turn 2, Phase 2, and he must now send me his orders for his phase.


:mrgreen:
If you can't be a good example, be a horrible warning

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Re: Tank on Tank Game 7: espadaescudo vs Rlowe1775

Postby Whiterook » Wed May 20, 2015 7:17 pm

Turn 2 - Phase 2, Americans

The American commander moves his forces to challenge the oncoming German menace, his foe moving en masse on the West ....he received 4 APs:

1st AP....
Move 1x Sherman HQ platoon hex A2 > A3/A4
Free move 1x Priest platoon hex A1/B1/C2
Free move 1x Wolverine platoon hex B2 > B3/B4

* NOTE THE YELLOW DOTS FOR FACING

2nd AP....
Move 1x Sherman platoon hex C2 > C3/C4

3rd AP....
Move 1x Sherman HQ platoon hex I2 > I3/I4
Free move 1x Wolverine platoon hex I3 > H4/G5
Free move 1x Sherman platoon hex H2 > G3/F3

4th AP....
Move 1x Sherman platoon hex G2 > F2/E3

All units are aboard!

This is what our battlefield looks like at the end of this phase.....

AM2.jpg



We now move to the German Commander for Turn 3, Phase 1, and he must now send me his orders for his phase.


:mrgreen:
If you can't be a good example, be a horrible warning

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Re: Tank on Tank Game 7: espadaescudo vs Rlowe1775

Postby Whiterook » Sat Jun 13, 2015 7:08 pm

Hi! Sorry for the delay...I threw my back out and it's been too uncomfortable to sit at the computer until now...anyway, I appreciate your patience :D I've sent a PM to espadaescudo for clarifications on the orders he sent. When I have this, I'll post the orders' resolution.
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Re: Tank on Tank Game 7: espadaescudo vs Rlowe1775

Postby Whiterook » Tue Jul 14, 2015 8:42 pm

Turn 3 - Phase 1, Germans

The German commander unloads Hell! ....he received 4 APs:

1st AP....
Move 1x Panzer IV HQ platoon hex B7 > A6/B5
Free move 1x Panzer IV platoon hex A7 > A5/B4
Free move 1x Tiger platoon hex C7 > C6/C5
Free move 1x Tiger platoon hex C8 > B6 Road March/B5

* NOTE THE YELLOW DOTS FOR FACING

2nd AP
1x Panzer IV HQ platoon in Hill hex A6 and Panzer IV in hex A5 fires at the 1x Sherman HQ platoon in Woods hex A3
-------> Roll 4 + 4 = 8 + 2 Firing - 1 Woods= 9 ATTACK; compared to Sherman HQ's 9 DEFENSE
-------> RESULT: Sherman HQ platoon = KILL
NOTE: The panzer IV HQ on the Hill hex A6 can see over the panzer IV in regular terrain A5, which is allowed in rules 8.2 LOS. Though no where in the rules does it state you can also Fire over the heads of what you can see over; neither does it say you can't. GM decision allowing Fire from a hill over an adjacent unit on the ground.

3rd AP
1x Tiger platoon in Town hex B6 fires at the 1x Wolverine platoon in Woods hex B3
-------> Roll 6 + 6 = 12 + 1 Firing - 1 Woods= 12 ATTACK; compared to Wolverine's 8 DEFENSE
-------> RESULT: Wolverine platoon = KILL


This is what our battlefield looks like at the end of this phase.....

3GE.jpg



We now move to the American Commander for Turn 3, Phase 2, and he must now send me his orders for his phase.


:mrgreen:
If you can't be a good example, be a horrible warning

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Re: Tank on Tank Game 7: espadaescudo vs Rlowe1775

Postby Whiterook » Sat Sep 05, 2015 10:20 am

Espadaescudo resigns the game....Rlowe1775 wins! Thanks for playing gents!!!! :D
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Re: Tank on Tank Game 7: espadaescudo vs Rlowe1775

Postby josta59 » Mon Sep 07, 2015 7:30 pm

Aw, bummer. I'd be glad to take his place.
"...military glory, that attractive rainbow that rises in showers of blood—that serpent's eye that charms to destroy..." --Abraham Lincoln, 1848


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