Memoir '44 Rules

Storage Unit for Rulebooks, Demos, and Player Aides/Charts

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Whiterook
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Memoir '44 Rules

Postby Whiterook » Wed Apr 24, 2013 9:59 pm

From Days of Wonder....Memoir '44 Rules

M44 Base Game Rules.pdf
(4.48 MiB) Downloaded 60 times
If you can't be a good example, be a horrible warning

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Gunny0231
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Re: Memoir '44 Rules

Postby Gunny0231 » Wed Apr 24, 2013 10:51 pm

Damn, I remember when Dick first intro'd these.
On average it took five Panthers to take out a Sherman. Four would be in a ditch out of fuel or broken down, the fifth one just blows away the Sherman before catching fire by itself.

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50th
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Re: Memoir '44 Rules

Postby 50th » Thu Apr 25, 2013 10:42 am

Do you play Memoir? I have all the expansions except for the bag and the latest campaign book.
I really liked the last expansion that added more miniatures, I actually painted mine for the first time!


Image


Sorry for the poor quality photo, I really gotta get a new camera and quit relying on my phone to take pics!!
"It is my hope that my son, when I am gone, will remember me not from the battle but in the home repeating with him our simple daily prayer, 'Our Father who art in heaven." Douglas MacArthur <><

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Gunny0231
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Re: Memoir '44 Rules

Postby Gunny0231 » Thu Apr 25, 2013 12:32 pm

Been a LONG time since I did. That's ok...gotta borrow the other-half's camera when I need one. And I really should post some pics of my collections!
On average it took five Panthers to take out a Sherman. Four would be in a ditch out of fuel or broken down, the fifth one just blows away the Sherman before catching fire by itself.


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