Infinity the Game

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Re: Infinity the Game

Postby Frank » Tue Sep 02, 2014 3:59 pm

Great looking terrain as well.
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Re: Infinity the Game

Postby Frizzenspark » Tue Sep 02, 2014 7:23 pm

The terrain is very colourful, but thin cardboard.... the buildings are designed to be placed over standard Infinity miniatures boxes.... two of which are included in the set..... There is also the nice mapsheet.... tokens.... etc...
"Why piddle about making porridge with artillery and then send men to drown themselves in it for a hundred yards of No Man's land? Tanks mean advances of miles at a time, not yards.".
Maj-Gen Percy Hobart (1885-1957)79th Armoured Division

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Re: Infinity the Game

Postby Darkeldar » Fri Dec 26, 2014 9:40 am

With the situation at home and work stabilizing, I'm going to be able to get back into performing my Warcor duties, so the 8th of January I'll be starting up my Thursday Infinity sessions at the Guardtower, here in Columbus.

With the success of Operation: Icestorm, the release of N3, and the much anticipated Acheron Falls coming up in 2015, there are signs of growth for the Infinity miniatures game. The third edition rulebook is aimed towards clarity and chock full of examples. The aim is less anime and more cinematic, leaning towards every miniature getting a chance to roll, applying no more than a positive or negative 12 modifier on a D20.

I will post more here as I delve deeper into N3.
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Re: Infinity the Game

Postby Frizzenspark » Sun Dec 28, 2014 7:00 pm

Thanks to my LGS, the Guardtower and my Brother Richard, I have had a Corvus Belli Christmas.... I was directed by The Missus to pick out my own Christmas Present.... Operation: Icestorm filled that requirement.... Shortly after Christmas I got a note from my Brother, that he picked up his pre-ordered N3...... I never had the cash on-hand at the time to make the pre-order deadlines for either.... Fortunately The Guardtower pre-ordered several copies for the benefit of their customers (providing the pre-order bonus mini). I had some gift cash burning a hole in my pocket... a little nudge by my brother provided the impetus to get my own rulebook in a more timely manner than I had planned.... :D
"Why piddle about making porridge with artillery and then send men to drown themselves in it for a hundred yards of No Man's land? Tanks mean advances of miles at a time, not yards.".
Maj-Gen Percy Hobart (1885-1957)79th Armoured Division

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Re: Infinity the Game

Postby Frizzenspark » Sun Dec 28, 2014 7:10 pm

Image

The new rulebook appears to be a major improvement on some already awesome rules... the language/translation has been cleaned up... the processes seemed to be streamlined...

The new books are in a hard slipcover... upon opening I was presented with the aroma reminiscent of mimeographed test papers from my public school days....

I've merely cracked the books and looked at the pictures..... still reading my OP:ICESTORM rules.... :lol:
"Why piddle about making porridge with artillery and then send men to drown themselves in it for a hundred yards of No Man's land? Tanks mean advances of miles at a time, not yards.".
Maj-Gen Percy Hobart (1885-1957)79th Armoured Division

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Re: Infinity the Game

Postby Darkeldar » Sat Jan 10, 2015 6:28 pm

Well, with a new year and a new job, settling in, I'm getting back to a regular schedule again with my WarCor duties. Last Thursday, we had four people show up and after a demo session, we all broke out our rulebooks and went over went over many of revised rules. CB, has firmed up the whole sequence of how turns run and this makes it more intuitive for how certain skills and abilities are represented. Previously, having the camouflage skill allowed you to make an attack before your opponent could do anything, only letting him act if his unit survived the attack. Now the attack allows a face-to-face roll, but with modifiers that still give the camouflaged unit the advantage. Modifiers are now limited to + or - 12, so if the relevant stat is above 12 you still have a chance.

I'm still going over many more of the rule, and next Thursday we are all going to have 150 point forces combat each other. I'm going to try something with three heavy infantry units, just to see how the new stats work out.
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Re: Infinity the Game

Postby Whiterook » Wed May 18, 2016 9:53 pm

So, any news on this system? I haven't heard about it for awhile.
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Re: Infinity the Game

Postby Frizzenspark » Sun May 22, 2016 9:23 am

My schedule has been a little tougher, so I have not been able to participate in games at the LGS; There are quite a few new additions to the game; notably, the new USAriadna forces; rough and tumble 'Mericans. The miniatures are all new, all cool. "American" forces have been overlooked until now....

http://www.infinitythegame.com/usariadna.html

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"Why piddle about making porridge with artillery and then send men to drown themselves in it for a hundred yards of No Man's land? Tanks mean advances of miles at a time, not yards.".
Maj-Gen Percy Hobart (1885-1957)79th Armoured Division

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Re: Infinity the Game

Postby Whiterook » Sat Jun 18, 2016 11:13 am

Cool...thanks for the update. Good to see some badass 'Mericans hit the turf!
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Re: Infinity the Game

Postby Frizzenspark » Tue Mar 14, 2017 10:26 pm

I've been closing doors to new armies/game systems to focus on what I have on hand.
I am planning an eventual return to Infinity and put a little money down in good faith.

I bought a Pan-O Tech Bee:
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Some Microarts Infinity Templates:
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I am intrigued about the upcoming Fat Yuan-Yuan.....
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"Why piddle about making porridge with artillery and then send men to drown themselves in it for a hundred yards of No Man's land? Tanks mean advances of miles at a time, not yards.".
Maj-Gen Percy Hobart (1885-1957)79th Armoured Division


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